Monday 17 December 2012

Day 3

Wasn't a very productive one, animation wise. Had to get some work done and had several other things interfere. I did manage to plan out some animation for my jump. Looks like i'll be able to start up again come Wednesday.

On the plus side, I did get to watch this video of what they have put together at the games department of Ianimate. Can't way to start tackling some similar shots to this!

http://vimeo.com/55754215


1 comment:

  1. Interesting ideas, but i do not like the reel. I mean, I can understand that these animators are creating stuff that is practical within a gaming environment, but there is so much variety in the gaming world, yet the reel seems to lack diversity.
    I once saw a traditional animator use the model of madam mim and make her shoot a fireball. I loved it. I remember the days of 'world of illusion', and wonder what animators could do with the power of today's gaming engines. Maybe i'm talking from innocence and niavity. I know I have much yet to learn. So we will see.

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